Meditation, runes, spirits or sustained spellcasting theme.
- Mana Regeneration: +1
- Mana Interval: 10 seconds
Every outfit family has one active benefit while it is being worn. Benefits never stack: changing the outfit replaces the previous effect.
102 families shown
Meditation, runes, spirits or sustained spellcasting theme.
Resilient, monstrous or survival theme.
Nature, renewal, endurance or festive restoration theme.
Blade, knight-slayer or sword-warrior theme.
Archer, hunter, scout, spear or rogue theme.
Assassin or precision-strike theme. The GOD test build reads condition-based critical chance; damage amount remains unchanged.
Assassin or precision-strike theme. The GOD test build reads condition-based critical chance; damage amount remains unchanged.
Barbarian, executioner or axe-warrior theme.
Barbarian, executioner or axe-warrior theme.
Resilient, monstrous or survival theme.
Blood, death, demonic or soul-draining theme. Expected average return: 0.25% of eligible damage.
Blade, knight-slayer or sword-warrior theme.
Guardian, sentinel or heavily armoured theme.
Civilian, noble, ceremonial or mystical theme.
Civilian, noble, ceremonial or mystical theme.
Civilian, noble, ceremonial or mystical theme.
Civilian, noble, ceremonial or mystical theme.
Assassin or precision-strike theme. The GOD test build reads condition-based critical chance; damage amount remains unchanged.
Void, occult, dark-magic or mana-draining theme. Expected average return: 0.25% of eligible damage.
Blade, knight-slayer or sword-warrior theme.
Blood, death, demonic or soul-draining theme. Expected average return: 0.25% of eligible damage.
Nature, renewal, endurance or festive restoration theme.
Nature, renewal, endurance or festive restoration theme.
Dwarf, orc or heavy blunt-warrior theme.
Arcane, spiritual or spellcasting theme.
Guardian, sentinel or heavily armoured theme.
Dwarf, orc or heavy blunt-warrior theme.
Barbarian, executioner or axe-warrior theme.
Barbarian, executioner or axe-warrior theme.
Archer, hunter, scout, spear or rogue theme.
Arcane, spiritual or spellcasting theme.
Archer, hunter, scout, spear or rogue theme.
Archer, hunter, scout, spear or rogue theme.
Barbarian, executioner or axe-warrior theme.
Archer, hunter, scout, spear or rogue theme.
Archer, hunter, scout, spear or rogue theme.
Archer, hunter, scout, spear or rogue theme.
Blade, knight-slayer or sword-warrior theme.
Fishing or sea-life theme; non-combat bonus.
Resilient, monstrous or survival theme.
Barbarian, executioner or axe-warrior theme.
Resilient, monstrous or survival theme.
Blood, death, demonic or soul-draining theme. Expected average return: 0.25% of eligible damage.
Guardian, sentinel or heavily armoured theme.
Barbarian, executioner or axe-warrior theme.
Civilian, noble, ceremonial or mystical theme.
Archer, hunter, scout, spear or rogue theme.
Guardian, sentinel or heavily armoured theme.
Guardian, sentinel or heavily armoured theme.
Guardian, sentinel or heavily armoured theme.
Civilian, noble, ceremonial or mystical theme.
Guardian, sentinel or heavily armoured theme.
Guardian, sentinel or heavily armoured theme.
Archer, hunter, scout, spear or rogue theme.
Blade, knight-slayer or sword-warrior theme.
Blade, knight-slayer or sword-warrior theme.
Civilian, noble, ceremonial or mystical theme.
Arcane, spiritual or spellcasting theme.
Arcane, spiritual or spellcasting theme.
Archer, hunter, scout, spear or rogue theme.
Civilian, noble, ceremonial or mystical theme.
Civilian, noble, ceremonial or mystical theme.
Void, occult, dark-magic or mana-draining theme. Expected average return: 0.25% of eligible damage.
Guardian, sentinel or heavily armoured theme.
Arcane, spiritual or spellcasting theme.
Archer, hunter, scout, spear or rogue theme.
Meditation, runes, spirits or sustained spellcasting theme.
Dwarf, orc or heavy blunt-warrior theme.
Archer, hunter, scout, spear or rogue theme.
Dwarf, orc or heavy blunt-warrior theme.
Civilian, noble, ceremonial or mystical theme.
Archer, hunter, scout, spear or rogue theme.
Civilian, noble, ceremonial or mystical theme.
Arcane, spiritual or spellcasting theme.
Archer, hunter, scout, spear or rogue theme.
Resilient, monstrous or survival theme.
Blade, knight-slayer or sword-warrior theme.
Assassin or precision-strike theme. The GOD test build reads condition-based critical chance; damage amount remains unchanged.
Guardian, sentinel or heavily armoured theme.
Guardian, sentinel or heavily armoured theme.
Meditation, runes, spirits or sustained spellcasting theme.
Nature, renewal, endurance or festive restoration theme.
Fishing or sea-life theme; non-combat bonus.
Guardian, sentinel or heavily armoured theme.
Meditation, runes, spirits or sustained spellcasting theme.
Dwarf, orc or heavy blunt-warrior theme.
Assassin or precision-strike theme. The GOD test build reads condition-based critical chance; damage amount remains unchanged.
Arcane, spiritual or spellcasting theme.
Blade, knight-slayer or sword-warrior theme.
Archer, hunter, scout, spear or rogue theme.
Blood, death, demonic or soul-draining theme. Expected average return: 0.25% of eligible damage.
Guardian, sentinel or heavily armoured theme.
Barbarian, executioner or axe-warrior theme.
Void, occult, dark-magic or mana-draining theme. Expected average return: 0.25% of eligible damage.
Void, occult, dark-magic or mana-draining theme. Expected average return: 0.25% of eligible damage.
Blade, knight-slayer or sword-warrior theme.
Blade, knight-slayer or sword-warrior theme.
Nature, renewal, endurance or festive restoration theme.
Blood, death, demonic or soul-draining theme. Expected average return: 0.25% of eligible damage.
Assassin or precision-strike theme. The GOD test build reads condition-based critical chance; damage amount remains unchanged.
Arcane, spiritual or spellcasting theme.
Arcane, spiritual or spellcasting theme.
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